Wednesday, April 27, 2011

Pirates Of Dark Water fan art / re-design

I have been thinking about Pirates of Dark Water for a while now, and how unique it was when I was  a kid. recently I have been thinking of ways of pushing those old designs. I took the first most memorable character, "Ioz" for his roughness and "Han Soloish" traits and tried pushing his design. One thing I noticed is that there wasn't a whole lot to suggest that Ioz belonged to unique world like Dark Water, or read like a pirate. Ioz had this Mongolian trait which I think was for some smart thinking for the time in which Dark water was made and the intended young audience and I really admire that a lot.

I made efforts to give him a very distinct face in terms of the silhouette and push a Mongolian/Middle Eastern feel to him, hence the Arabic boots. After that I designed everything to have that Dark Water feel, giving most things a bony or pointy look to them.

Next was "Ren", the male lead, which I will get to in my next blog since there are a few more design images of him I would like to elaborate on. 

Wednesday, April 20, 2011

Dita! the sniper

This was the funnest character to work on out of the four here at the bottom. I based his design of a desk lamp. The instructor wanted us to make a "gadget guy" and to me a mechanical-armed desk lamp is nerdy,mechanical and analytical, so I based his frame on a desk lamp. I originally had kids picture viewer as his night vision goggles but once again my instructor didn't know that people back then had picture viewers that looked like archaic night vision goggles if placed over a tanker cap. So I didn't fight it and just went along with fold down lenses. I know there were no night vision goggles back then, but once again this is a cartoon and I am trying to push the limits.
I still like the idea of a "nerdy sniper" Persis calculations plus a deadly weapon make for a potent mix.

Frou

This was my leader for the goons, a bossy firecracker decked out in desert gear. Generally I would have had ll the characters in Olive green but I wanted to show a little more variety. 1940s Germany had some of my favorite military uniforms.

Hamelstatz

This was my comedy relief for the four characters. His dirt-daisy covered helmet is his trade mark and those three elements really sum up the character. I still would like to flesh out that MG-42

Patterworth

This is my design for the villen for my class excersize. I  had a few discrepencies with the intructors changes he wanted me to make, which I did to keep my grade up. I originaly had him wear a white cape and gold trim to play up on the whole Romenesque feel of the character. Sadly my instructor did not know who Patton was, which is who my character here is hugely based on (George Patton was OBSESSED with reincarnation and ancient warefare and he himself believed that he was the reincarnation of a great general) sadly art instructors at "reputable" ninety thousand dollars schools don't keep tabs on thier history. I did however keep the wreath on his helmet.

Tuesday, April 19, 2011

Conceptualizing

Conceptualizing.

Lavitheah

This was one of my first rendered images showing mass and volume.This was conceptual work for a pals game which was canceled, but ended up being good practice for me. Looking at it now, I would push the the rendering even further and add some tints of blue and green. Aquatic creatures have always been fun for me and its due to there more alien look as oppose to mostly anything above sea level.

Desert warfare

This was a class project where we took various images and merged them seamlessly as possibly. This image is composed of the fallowing, a ground plane, sky plane, mecha walker model kit, a broken tank model kit and one real tiger tank in the far back. The images were all color corrected and some of the shadows manipulated to build a cohesive piece. I do no own any of these images nor  am the photographer of any. I am just showing I have the ability to merge images together and show a great deal in care with cohesiveness.