I have always been a big fan of the Castlevania series and even dabbled extensively with the imported versions of the series, Dracula X being my all-time fave!
A few years back Konami made efforts to capitalize in the hand-held market with the Castlevania series and released some really good renditions of the game on the DS.
There was one very major thing that bothered me and that was who the games were being geared towards, young teens!
The series had taken a major Down-fall in terms of the output it once had art direction wise. Ayame Kojima’s beautifully mesmerizing Gothic paintings was no more the icing on the cake. Instead it was brightly colored characters and displayed very minute and average detail. I understand why they did that but can’t say I fully agree with it and then again I know that at that time Nintendo’s user base for its DS
was mainly teens and kids. So I thought a lot about making my own vampire hunters and how I would give them a much more serious edge. Aside from that I thought about a strong setting which Castlevania never really exploited, which was Steam-Punk. So I began with my first character. Tight black leather, white fur on the collar and buckles and chains were the call of the day on this one. I love insignias a lot and so I gave him one on the right shoulder and made him feel as if he was part of an order and there also would be a good opportunity to play in some extension there.
The other character on the right was being designed for a game I had in mind that takes place in a steampunk setting and also deals heavily with dealing with ghouls and the undead. I really wanted to play in a Victorian/Aristocratic look, throw in a nicely decorated chain sword inspired from Final Fantasy 6’s Edger. Now my decorated character is ready to shread through the ghouls and attend lavishly Gothic meetings at night. I still plan on making analog and digital versions of that game.
The last one has more of a Belmont feel. I did this sketch right before Order Of Ecclesia came out. I wanted to really push a front leather piece that covered Belmont from color bone to the mid-section. I wanted a few pockets on it and eventually worked a relic cross bound to a small chain on his chest armor and that has to be my favorite touch to the whole piece. I will eventually redesign these guys now that I have a lot more knowledge on design and definitely have some more appealing faces. I still would like to push that 80s industrial glam rock the hunter on the far left has.